Fire Emblem: Monshō no Nazo | |
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Developer(s) | Intelligent Systems |
Publisher(s) | Nintendo |
Series | Fire Emblem |
Platform(s) | Virtual Console, SNES |
Release date(s) | Super Famicom JP January 21, 1994 Virtual Console JP December 26, 2006 |
Genre(s) | Tactical role-playing |
Mode(s) | Single-player |
Input methods | GameCube Controller, Classic Controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
In Fire Emblem: Monshō no Nazo players take control of Marth's army and Marth himself, the main protagonist of Fire Emblem: Shadow Dragon and the Blade of Light, across story-driven missions on the continent of Archanea. In between battles, characters can engage in conversation with each other, which advances the story.
Problems that may occur with any Super NES title on Dolphin are listed below.
Sound is glitched in the OpenAL backend. Use XAudio2 to prevent this. Fixed in 5.0-798.
This title does not have any additional game-specific problems.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Fire Emblem: Monshō no Nazo since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
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Revision | OS | CPU | GPU | Result | Tester |
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